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10 Pager final
December 14, 2021
by
Sir-bastion
I would like to create a 2d fighting game that will only have characters that use swords or other melee weapons. I'm not sure if it'll be a specific time centerpiece but maybe it could have fighters t...
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Setting
December 14, 2021
by
Sir-bastion
Setting is essentially the stages in fighting games. I want my stages more so to be different skins for the background. Since I’m going for a more competitive fighter, I want the stages to be the sa...
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Gameplay experience
December 14, 2021
by
Sir-bastion
For my gameplay experience I would like it to be easy to learn but hard to master. These types of fighting games are great because people who are new to the scene can get into it fairly easily however...
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Controls/character (10 pager)
September 22, 2021
by
Sir-bastion
To start off for ease for me I will be referring to the buttons of the controls as if it were on a ps4/5 controller (also side note, the controls will obviously be able to be remappable since people l...
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Game story (10 pager)
September 22, 2021
by
Sir-bastion
Sword ultimate fighterz max triple R the third base concept is about the best warriors throughout time are brought to the place far away in time and space to fight for their freedom and ability to wis...
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10 pager game mechanics
September 17, 2021
by
Sir-bastion
Each character in my game will have different mechanics or something that makes them special of course however let’s start with the base mechanics that everyone can use. Everyone can Kick, slash and...
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journal response 2
September 17, 2021
by
Sir-bastion
Both reading talk about the story of games and how they’ve changed and what makes them so intriguing. More story-based games is what got me into wanting to write for video games, there’s so many g...
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10 pager game concept/overview
September 09, 2021
by
Sir-bastion
I would like to create a 2d fighting game that will only have characters that use swords or other melee weapons. I'm not sure if it'll be a specific time centerpiece but maybe it could have fighters t...
Continue reading
journal response
September 09, 2021
by
Sir-bastion
The space of my game is discrete. My game has two dimensions. The boundaries of the space are however far I determine how much one can go left or right in a stage. There could be sub-spaces in my game...
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